• The Dynamics of Infographics: Transforming Tabular Data into an Interactive Story

      Freiberger, John IV; Jofre, Ana; Advisor; Schneider, Steven; Second Reader (2018-05)
      Election campaigns can be heated, and sometimes controversial, where statements candidates make are dissected, analyzed, and scrutinized by news media, talk shows, publications, and now social media. The 2016 election between Donald Trump and Hillary Clinton was no different. Trump’s combustible use of Twitter as then-candidate and nowpresident continues to make headlines, fueling barrages of re-tweets, replies, memes, and so on. This thesis project examines a tweet Donald Trump made about winning the 2016 election in a landslide and uses official election results published by the Federal Election Commission (FEC) to debunk that claim in an interactive infographic created in Tableau. This paper examines infographic design and highlights types of infographics, infographics and cognition, interactivity in infographics, and good design principles. This paper then walks through the construction of the interactive infographic in Tableau while noting the design process used and principles applied. An evaluation of Tableau as a visual design tool is also provided.
    • Using Social Media to Create a Collaborative Learning Environment in a Graphic Arts Environment

      Tooley, Shannon; Lizardi, Ryan; First Reader; Schneider, Steven; Second Reader (2018-05)
      The purpose of this study is to examine how social media has led to a creation of collaborative learning environments. The technology of graphic arts is rapidly growing as is graphic arts education. With the rapid development of innovations and technology in graphic arts applications and software, the best methods to teach graphic arts education must keep pace to provide creative learning environments. This will best serve the needs for students studying graphic arts. A concern in the area of graphic arts education may be the utilization of online platforms. While online learning is growing, it may not be the best method for students to learn and develop the necessary skills related to graphic arts due to the limited personal interactions between student and the graphic arts instructor. One area to be explored is the use of social media as a collaborative learning environment for graphic arts education.