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dc.contributor.authorRolnick, Jacob M.
dc.date.accessioned2023-05-04T22:37:42Z
dc.date.available2023-05-04T22:37:42Z
dc.date.issued2021-12-22
dc.identifier.urihttp://hdl.handle.net/20.500.12648/8677
dc.description.abstractThis work presents a generative adversarial network which generates images in a pixelated output space. The results of this project have both utility in allowing for more accurate training and generation when based upon input images which are pixelated, and also for creating uniquely intelligently pixelated outputs when trained on non-pixelated input images. Pixelated images are used often in video games and art. Pixelated images are also uniquely useful for image compression since they do not lose any visual information when made smaller. At the minimum, a pixelated image can be compressed to a quarter of its original size without losing any data. Several attempts have been made by researchers in the field of generative AI, prior to this paper, to create a neural network which generates pixel art. However, these attempts focused more on the artistic value of images stylistically similar to pixelated images rather than on actually having the network create images which were properly pixelated.en_US
dc.language.isoen_USen_US
dc.subjectpixelen_US
dc.subjectpixelated imageen_US
dc.subjectAIen_US
dc.titlePixelatedGAN: A Generative Adversarial Network For Pixelated Imagesen_US
dc.typeMasters Projecten_US
dc.description.versionNAen_US
refterms.dateFOA2023-05-04T22:37:43Z
dc.description.institutionSUNY Polytechnic Instituteen_US
dc.description.departmentDepartment of Computer & Information Scienceen_US
dc.description.degreelevelMSen_US
dc.description.advisorReale, Michael J.
dc.description.advisorSpetka, Scott
dc.description.advisorUrban, Christopher
dc.date.semesterFall 2021en_US


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