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Date Published
2021
Metadata
Show full item recordAbstract
During fall semester 2021, Brendan Aucoin (Milne Library) and Karen Stewart (Communication and Media) collaborated to present Leap of Faith, an applied-learning video game project, to the campus community. The game's opening reception and month-long installation at Milne Library served as a means for displaying creative faculty scholarship publicly, and as an opportunity for the library to partner with faculty scholars in new and exciting ways. In this presentation, Brendan and Karen discuss the ways the library acted as a scholarly collaborator, including the repurposing of a storage room as a display space for scholarship, library support in furthering the development of the game, and library resources curated to support game studies at SUNY Oneonta.