Show simple item record

dc.contributor.advisorMcNall, Laurel
dc.contributor.authorRyan, Sarah
dc.date.accessioned2021-09-08T14:16:51Z
dc.date.available2021-09-08T14:16:51Z
dc.date.issued2010-05-01
dc.identifier.urihttp://hdl.handle.net/20.500.12648/6791
dc.description.abstractWith the increase in both violence in video games and aggression in children and young adults, psychologists are investigating whether these are related. The purpose of this review will be to look at the existing empirical research in order to discover whether there is a causal relationship between playing violent video games and aggression. The conclusions will help parents and educators make decisions about what games they allow their children and students to play.
dc.subjectBrockport Honors Program
dc.subjectVideo Games
dc.subjectAggression
dc.subjectViolence
dc.titleThe Effects of Violent Video Games on Aggression
dc.typethesis
refterms.dateFOA2021-09-08T14:16:51Z
dc.description.institutionSUNY Brockport
dc.description.departmentPsychology
dc.source.statuspublished
dc.description.publicationtitleSenior Honors Theses
dc.contributor.organizationThe College at Brockport
dc.languate.isoen_US


Files in this item

Thumbnail
Name:
honors/43/fulltext (1).pdf
Size:
106.3Kb
Format:
PDF

This item appears in the following Collection(s)

Show simple item record