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dc.contributor.advisorVeronesi, Peter
dc.contributor.authorHagendorn, Devin
dc.date.accessioned2021-09-07T22:06:50Z
dc.date.available2021-09-07T22:06:50Z
dc.date.issued2018-12-01
dc.identifier.urihttp://hdl.handle.net/20.500.12648/6185
dc.description.abstractThis project is designed to be a compilation of ten haptic virtual reality labs using the software zSpace. The labs will follow the NYS Living Environment Standards as well as the Next Generation Science Standards for living environment as well as physical/general science topics for middle school students. The project will be a list of available laboratories along with their appropriate fit into the curriculum and a description of how they fit New York State curriculum standards for the appropriate discipline. The goal of these laboratory assignments is to increase learning gains in students by allowing them to experience scientific phenomena that can often be unrelatable and unobservable.
dc.subjectScience Education
dc.subjectHaptic
dc.subjectVirtual Reality
dc.subjectzSpace
dc.subjectAugmented Reality
dc.subjectLiving Environment
dc.subjectMiddle School
dc.titleUsing Haptic Virtual Reality to Increase Learning Gains and Construct Knowledge of Unobservable Phenomena
dc.typethesis
refterms.dateFOA2021-09-07T22:06:50Z
dc.description.institutionSUNY Brockport
dc.description.departmentEducation and Human Development
dc.description.degreelevelMaster of Science in Education (MSEd)
dc.source.statuspublished
dc.description.publicationtitleEducation and Human Development Master's Theses
dc.languate.isoen_US


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