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dc.contributor.advisorRobb, Susan
dc.contributor.authorCardella, Kathryn
dc.date.accessioned2021-09-07T21:53:32Z
dc.date.available2021-09-07T21:53:32Z
dc.date.issued2013-12-17
dc.identifier.urihttp://hdl.handle.net/20.500.12648/5516
dc.description.abstractThis study examines phonics instruction in a first grade classroom. Using phonics games from the Pinnell and Fountas Phonics Bundle - Grade 1 (2003), a small group of participants were taught specific phonics skills to support literacy development. The games were analyzed through an Instructional Phonics Game rubric designed to examine the effectiveness and quality of each game as it relates to literacy development. Participants were observed, interviewed, and assessed in order to collect data that supports how the phonics games may have impacted learning. Data was collected, analyzed, and presented through individual case studies, as well as through larger trends.
dc.subjectPhonics
dc.subjectFountas And Pinnell
dc.subjectFirst Grade
dc.subjectQuality
dc.subjectInstruction
dc.titleEvaluating Phonics Games for Authentic Literacy Experience?s
dc.typethesis
refterms.dateFOA2021-09-07T21:53:32Z
dc.description.institutionSUNY Brockport
dc.description.departmentEducation and Human Development
dc.description.degreelevelMaster of Science in Education (MSEd)
dc.source.statuspublished
dc.description.publicationtitleEducation and Human Development Master's Theses
dc.contributor.organizationThe College at Brockport
dc.languate.isoen_US


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