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dc.contributor.authorGambino, Renee
dc.date.accessioned2021-09-07T19:59:11Z
dc.date.available2021-09-07T19:59:11Z
dc.date.issued2006-07-31
dc.identifier.urihttp://hdl.handle.net/20.500.12648/3838
dc.descriptionQuestions, comments or suggestions about this model may be sent to Dr. Leigh Little, llittle@brockport.edu, The College at Brockport.
dc.description.abstractThe students will how to go about measuring how likely something is to happen with the use of the probability ratio. They will then apply their knowledge of probability using a computer model of tossing a coin. • They will be able to manipulate the percent of probability, and make educated guesses about the change that occurs.
dc.subjectProbability
dc.subjectCoin Toss
dc.subjectPercent
dc.subjectEducated Guesses
dc.subjectFundamental Counting Principle
dc.subjectProbability Ratio
dc.subjectCMST
dc.subjectInteractivate
dc.subjectAgentSheets
dc.titleCoin Toss
dc.typelesson_plan
refterms.dateFOA2021-09-07T19:59:11Z
dc.description.institutionSUNY Brockport
dc.source.statuspublished
dc.description.publicationtitleLesson Plans
dc.audience9th Grade
dc.contributor.organizationThe College at Brockport
dc.languate.isoen_US


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