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dc.contributor.advisorStam, Kathryn; Advisor
dc.contributor.advisorLizardi, Ryan; Second Reader
dc.contributor.authorVair, William Scott
dc.date.accessioned2021-03-05T22:15:42Z
dc.date.available2021-03-05T22:15:42Z
dc.date.issued2019-08
dc.identifier.urihttp://hdl.handle.net/20.500.12648/1648
dc.description.abstractThe purpose of this thesis project is to create a proposal for a new e-learning program that would span the gap between the theoretical and real-world application of electrical theory as it relates to automotive direct current circuits. This proposed e-learning program will currently be focused on the subject of automotive direct current circuits, but is considered scalable for other subjects in the future. The application of this proposed e-learning program is to be used by learners as a resource to help deepen their knowledge through active learning and subject mastery. Active learning and subject mastery are be achieved by utilizing simulation and gamification as a means of engaging and motivating the learner. This will be accomplished within this proposed e-learning program by implementing the principles of Piaget’s Theory of Constructivism, Jerome Bruner’s Theory of Discovery Learning and Bloom & Carroll’s Theory of Mastery of Learning (Bates, 2016). This proposal also includes design mockups for the homepage, interactive activities, learning games and an assessment quiz. It is my intention to someday see this proposed e-learning program become a reality and be implemented for the future enhancement of education and the edification of learners.en_US
dc.language.isoen_USen_US
dc.subjectLearning Theoriesen_US
dc.subjectInformation Designen_US
dc.subjectInstructional Designen_US
dc.subjectInformation Design and Technologyen_US
dc.subjectLearning Resourceen_US
dc.subjectProblem-Solving Skillsen_US
dc.subjectMotivationen_US
dc.subjectInteractiveen_US
dc.subjectLearning Gameen_US
dc.subjectDirect Currenten_US
dc.subjectE-Learningen_US
dc.subjectMastery of Learningen_US
dc.subjectDiscovery Learningen_US
dc.subjectConstructivismen_US
dc.subjectGamificationen_US
dc.subjectAutomotive, Simulationen_US
dc.subjectActive Learningen_US
dc.subjectLearneren_US
dc.subjectEducatoren_US
dc.subjectElectricityen_US
dc.titleE-Learning Electricity A Web-Based Training System: Applied to Teaching the Fundamentals and Function of Electrical Theory as it relates to Direct Current Automotive Circuitsen_US
dc.typeThesisen_US
dc.description.versionNAen_US
refterms.dateFOA2021-03-05T22:15:43Z
dc.description.institutionSUNY Polytechnic Instituteen_US
dc.description.departmentInformation Design and Technologyen_US
dc.description.degreelevelMSen_US


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