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dc.contributor.authorWorcester, Christopher
dc.date.accessioned2023-10-31T19:19:02Z
dc.date.available2023-10-31T19:19:02Z
dc.date.issued2019
dc.identifier.urihttp://hdl.handle.net/20.500.12648/13256
dc.description.abstractThis project analyzes the way in which the cinematic form has been drawn upon, transformed, and expanded on by television and video games.
dc.subjectFirst Reader Rachel C. Fabian
dc.subjectSenior Project
dc.subjectSemester Fall 2019
dc.title"There Will Be Consequences" The Legacy of Cinema in Television and Video Games
dc.typeSenior Project
refterms.dateFOA2023-10-31T19:19:02Z
dc.description.institutionPurchase College SUNY
dc.description.departmentCinema Studies
dc.description.degreelevelBachelor of Arts
dc.description.advisorFabian, Rachel C.
dc.date.semesterFall 2019
dc.accessibility.statementPurchase College - State University of New York (PC) is committed to ensuring that people with disabilities have an opportunity equal to that of their nondisabled peers to participate in the College's programs, benefits, and services, including those delivered through electronic and information technology. If you encounter an access barrier with a specific item and have a remediation request, please contact lib.ir@purchase.edu.


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