Show simple item record

dc.contributor.authorCrisostomo, Zachary Martin M.
dc.date.accessioned2023-08-14T17:21:02Z
dc.date.available2023-08-14T17:21:02Z
dc.date.issued2021
dc.identifier.urihttp://hdl.handle.net/20.500.12648/12406
dc.description.abstractThis paper explores the different stages of how one develops and creates a video game from scratch. It delves upon the techniques and knowledge learned using the Unity game engine. Exploring the many tools and utilities that are used in creating assets in which all the objects in the game are made with. This paper also examines the various aspects of game design which is the culmination of different ideas and knowledge to help piece together a game. As a video game is not just one idea upon itself but a mix and mash of many ideas that have melded together through trial and error.
dc.subjectFirst Reader Athar Abdul-Quader
dc.subjectSenior Project
dc.subjectSemester Spring 2021
dc.titleThe Coin Thief And Hidden Hex
dc.typeSenior Project
refterms.dateFOA2023-08-14T17:21:02Z
dc.description.institutionPurchase College SUNY
dc.description.departmentMathematics & Computer Science
dc.description.degreelevelBachelor of Arts
dc.description.advisorAbdul-Quader, Athar
dc.date.semesterSpring 2021
dc.accessibility.statementPurchase College - State University of New York (PC) is committed to ensuring that people with disabilities have an opportunity equal to that of their nondisabled peers to participate in the College's programs, benefits, and services, including those delivered through electronic and information technology. If you encounter an access barrier with a specific item and have a remediation request, please contact lib.ir@purchase.edu.


Files in this item

Thumbnail
Name:
2129_Zachary Martin_Crisostomo.pdf
Size:
814.9Kb
Format:
PDF

This item appears in the following Collection(s)

Show simple item record