Average rating
Cast your vote
You can rate an item by clicking the amount of stars they wish to award to this item.
When enough users have cast their vote on this item, the average rating will also be shown.
Star rating
Your vote was cast
Thank you for your feedback
Thank you for your feedback
Author
Aguilera, AgustinReaders/Advisors
Shablinsky, Irina R.Term and Year
Spring 2022Date Published
2022
Metadata
Show full item recordAbstract
Not too many computer science students delve too deep in audio programming, possibly because it doesn't have a huge background in contrast to software engineering, game design or game development, or even web programming. However, audio programming can be related to all of these types of programming since in almost every category, audio is a very useful tool for the user of any program to feel attached and engaged with the content. For this thesis, I have constructed an essay to describe my experiences building an audio plugin and witnessing firsthand the difficulties of audio programming. In this paper, I explain the process of building an audio plugin, a tool that is used inside software that artists use to create music. This tool allows the user to add, distort, and amplify sound, as well as use samples of sound, for example, a drum loop, the sound of drums playing over and over again. In my thesis, I detail every one of the components that make up my audio plugin and also its practical uses.Accessibility Statement
Purchase College - State University of New York (PC) is committed to ensuring that people with disabilities have an opportunity equal to that of their nondisabled peers to participate in the College's programs, benefits, and services, including those delivered through electronic and information technology. If you encounter an access barrier with a specific item and have a remediation request, please contact lib.ir@purchase.edu.Collections