Show simple item record

dc.contributor.authorGagler, Griffin
dc.date.accessioned2023-08-14T17:11:42Z
dc.date.available2023-08-14T17:11:42Z
dc.date.issued2022
dc.identifier.urihttp://hdl.handle.net/20.500.12648/11980
dc.description.abstractPart 1 discusses digital nostalgia within generations that grew up around the beginning of the Web 2.0 and the rise of lo-fi, or low fidelity, music and media within our contemporary culture and how the pandemic has further affected this. Part 2 talks about my game titled Birth~Death, which deals with the fragility of life and how we never really give ourselves the chance to stop and appreciate the moments of our lives until after we move on and remember how simple and beautiful things were before.
dc.subjectFirst Reader Joe McKay
dc.subjectSenior Project
dc.subjectSemester Spring 2022
dc.titleBirth~Death
dc.typeSenior Project
refterms.dateFOA2023-08-14T17:11:42Z
dc.description.institutionPurchase College SUNY
dc.description.departmentNew Media
dc.description.degreelevelBachelor of Arts
dc.description.advisorMcKay, Joe
dc.date.semesterSpring 2022
dc.accessibility.statementPurchase College - State University of New York (PC) is committed to ensuring that people with disabilities have an opportunity equal to that of their nondisabled peers to participate in the College's programs, benefits, and services, including those delivered through electronic and information technology. If you encounter an access barrier with a specific item and have a remediation request, please contact lib.ir@purchase.edu.


Files in this item

Thumbnail
Name:
4301_Griffin_Gagler.pdf
Size:
21.11Mb
Format:
PDF

This item appears in the following Collection(s)

Show simple item record