Video Games as a Playground, Speedrunning, and the Development of Cool Monkey 3D
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Author
Renaldo, Russell S.Readers/Advisors
McKay, JoeTerm and Year
Spring 2023Date Published
2023
Metadata
Show full item recordAbstract
I am developing a 3D Platformer video game that emphasizes player experimentation and speedrunning. Many game designers have created games in a way that allows the player the freedom to build upon and/or break away from the core gameplay. These games are designed in some ways like a playground, in that the creators are providing a base framework for players to have fun with, while also giving the player enough freedom to reconstruct that framework. Some examples of games that are designed this way include Minecraft, The Legend of Zelda: Breath of the Wild, Super Mario 64, Neon White, and Cyber Hook.Accessibility Statement
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