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dc.contributor.authorBaio, Emily R.
dc.date.accessioned2023-08-14T15:28:23Z
dc.date.available2023-08-14T15:28:23Z
dc.date.issued2021
dc.identifier.urihttp://hdl.handle.net/20.500.12648/11473
dc.description.abstractAn analysis of the Woman video game character and the experience Women gamers face. An in-depth look at the research behind this topic and the outcomes and potential outcomes that have come of it.
dc.subjectFirst Reader Megan Rossman
dc.subjectCapstone Paper
dc.subjectSemester Fall 2021
dc.titleThe Women Video Game Character and the Women Gamer Experience
dc.typeCapstone Paper
refterms.dateFOA2023-08-14T15:28:23Z
dc.description.institutionPurchase College SUNY
dc.description.departmentCommunication
dc.description.degreelevelBachelor of Science
dc.description.advisorRossman, Megan
dc.date.semesterFall 2021
dc.accessibility.statementPurchase College - State University of New York (PC) is committed to ensuring that people with disabilities have an opportunity equal to that of their nondisabled peers to participate in the College's programs, benefits, and services, including those delivered through electronic and information technology. If you encounter an access barrier with a specific item and have a remediation request, please contact lib.ir@purchase.edu.


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