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dc.contributor.authorMaki, Loren
dc.date.accessioned2015-10-19T17:51:57Z
dc.date.accessioned2020-06-22T14:34:55Z
dc.date.available2015-10-19T17:51:57Z
dc.date.available2020-06-22T14:34:55Z
dc.date.issued2009-12-01
dc.identifier.urihttp://hdl.handle.net/20.500.12648/1012
dc.description.abstractThe purpose of this project was to develop a Flash based interactive simulator to help automotive students learn how to troubleshoot automotive electrical faults. The simulator consists of a case library based on real world solved faults, background system information, and interactive diagnostic scenarios for students to solve. It was developed based on two theory based models for teaching problem solving. The first model, dubbed the R2D2 model, developed by Bonk and Zhang (2006) integrates four learning activities: Reading; Reflecting; Displaying; and Doing. The second model used was developed by Jonassen and Hung (2006) and has been named the “Troubleshooting Learning Environment” or “TLE”. The question under investigation was: What does an interactive diagnostic simulator based on the TLE and R2D2 models look like? Once developed, the simulator was evaluated through the use of a focus group consisting of automotive educators. The simulator can be viewed at: http://people.morrisville.edu/~makila/starter/start.swfen_US
dc.description.sponsorshipDr. Kathryn Stam, adviser ; Dr. Russell Kahn, adviseren_US
dc.language.isoen_USen_US
dc.subjectThesisen_US
dc.subjectsimulatoren_US
dc.subjectprojecten_US
dc.subjectSUNYITen_US
dc.subjectIDTen_US
dc.titleThe Use of an Interactive Simulator to Teach Automotive Troubleshootingen_US
dc.typeThesisen_US
refterms.dateFOA2020-06-22T14:34:55Z
dc.description.institutionSUNY Polytechnic Institute


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