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Shablinsky, Irina R.
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Spring 2022
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2022
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Not too many computer science students delve too deep in audio programming, possibly because it doesn't have a huge background in contrast to software engineering, game design or game development, or even web programming. However, audio programming can be related to all of these types of programming since in almost every category, audio is a very useful tool for the user of any program to feel attached and engaged with the content. For this thesis, I have constructed an essay to describe my experiences building an audio plugin and witnessing firsthand the difficulties of audio programming. In this paper, I explain the process of building an audio plugin, a tool that is used inside software that artists use to create music. This tool allows the user to add, distort, and amplify sound, as well as use samples of sound, for example, a drum loop, the sound of drums playing over and over again. In my thesis, I detail every one of the components that make up my audio plugin and also its practical uses.
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