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Creating A Block Breaker

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Abdul-Quader, Athar
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Spring 2019
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2019
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Abstract
Game creators face many obstacles in order to create beautiful and immersive games. In this project, I created a game that could be possibly played on a mobile device. The project is based on a number of games that I have played. This thesis shows the process that goes into game development.  Block Breaker is created in a 2D environment so it could be better visualized. I used Unity game engine to create my block breaker game which is an Arkanoid clone. Arkanoid is paddle based game which prevents a ball from falling from the playing field, from which a player attempts to bounce the ball against a number of blocks. This was a rewarding experience.  
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