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Video Games as a Playground, Speedrunning, and the Development of Cool Monkey 3D
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McKay, Joe
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Spring 2023
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2023
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6064_Russell_Renaldo.pdf
Adobe PDF, 8.76 MB
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I am developing a 3D Platformer video game that emphasizes player experimentation and speedrunning. Many game designers have created games in a way that allows the player the freedom to build upon and/or break away from the core gameplay. These games are designed in some ways like a playground, in that the creators are providing a base framework for players to have fun with, while also giving the player enough freedom to reconstruct that framework. Some examples of games that are designed this way include Minecraft, The Legend of Zelda: Breath of the Wild, Super Mario 64, Neon White, and Cyber Hook.
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