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Smyth, Brendyn
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Spring 2022
Publication Date
2022
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4253_Steven_Barbero.pdf
Adobe PDF, 146.22 KB
Research Projects
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Abstract
This long form paper discusses the meaning behind fan projects from the perspective of a corporation, and their fans. A thorough analysis is conducted on whether or not Nintendo's brand or income is harmed by digitally published fan projects, discussing how the law and the Internet as a medium of communication could play an effect. Finally, placing limits on publishing fan projects within a digital space is considered, and if gaming law remains relevant in contemporary times.
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